Experience about reading and palying the hypertext narrative

Read:

Keeping up appearance:

This is an extremely interesting article. The thing that attracted me to this article was that when I first entered the site, I found that there were many paragraphs and gaps in it. However, when you move the mouse to these places, you will find that some hidden pink characters will suddenly appear, and then disappear when you move the mouse again. I think it has a sense of adventure, the black words can't be fully connected, so you can see some hidden characters as you move the mouse. I find it very interesting.

My body:

I think the most interesting thing about this game is its interactivity. The sense of interaction between it and the player allows people to better learn about the body in this article. When you click on the screen, you jump to a portrait of a woman, and then you click on the frames in different directions in the portrait, and you enter a certain part of the body. Then there will be a more detailed painting, and a description of the story. I think it's funny. I like the feeling of reading stories this way, when you read all the stories, you can even feel the continuity between the stories, but the continuity is not fixed.

Paths of memory and painting:

I don't really understand this game, but according to the different descriptions of each frame, I think this game is to let us form a picture in our own mind, and then as you keep clicking on the picture, the story will continue to alternate. Stories may or may not be related. And what we can do is to connect different bridges together like a movie.

Play:

depression quest:

This is a selective game with depression patients as the first point of view. In this game, we need to think about the logic of depression. In each step of the choice, we will face three different options. We do not know the real of depression patients will choose, however, we choose what we want to do and try to understand the patient's thoughts and feelings. In the photo above, we can see that the world of people with depression is dark, they are not in high spirits, they don’t want to hang out with friends, they just want to lock themselves up. After I made my choice, I found that there were still three gray boxes at the bottom, which were written our current mood. I think this game can really let more people know about special groups such as depression, how to better get along with them and even help them.